Game Ideas

This section is still growing, so give it time before really meaty stuff shows up.

The Phantom 'o th' Opry - A Deadlands game dreamed up by me and expanded by Greywolf.  Please note, this link leads to another site so you'll have to use your back button to get back here.  I highly reccomend checking this out though as Greywolf has done a ton of illos and other tweaky development things to the point that this module is now on par with most anything you'd see in a roleplay book now.

I also GM on a muck called Sinai.  It's a Jules Vernesque / magical type of world with a high population of humanoid animals among its denziens.

To see the logs I've run, click here.

A lot of the plots are unfinished, mostly because I'm a harsh GM who believes that a player should have to deal with the ultimate fruits of their actions.  My plots tend to be very character oriented and morality based.  I'm a people GM.

Quickie Star Wars adventure modules:  These were developed for DragonCon '98 for a series of sessions I ran.  The con was a bust, the adventures were semi-fun, and I think the ideas were neat.

Happy Birthday Mr hutt!

A Simple Extraction

Sith Temple Romp

Murder in the big House

The games have lists of characters that would be best for these particular scenarios and also a listing of necessary scenery and miniatures used for tabletop visual refs.  I like playing with minis and scenery so my adventures reflect that.

You're welcome to play these in your own adventures, just let me know how they went if you do!

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